火星的额外特征(Mars' Extra Traits) mod| 群星

这个mod包含34种特征,这些特征来自Persona and Sonic系列(以及我为娱乐而添加的其他特征)启发的物种。新特性在单独的文件中定义,因此原版特性不受影响。这些特征可能不平衡,但是此mod是为了好玩而设计的,所以没关系。
唯一受支持的语言是英语。
如果您对任何游戏的特质都有一些有趣的想法,请告诉我。我不知道我是否会增加更多特征,但我愿意征求建议。请让我知道此mod多么不平衡,因此我可以考虑最终进行更改。
特性:
升华
immortal_leaders =是
Leader_skill_levels = 4
pop_happiness = 0.20
all_technology_research_speed = 0.15
军人士气= 0.3
Army_defense_morale_mult = 0.30
Army_attack_morale_mult = 0.30
Army_health = 0.20
pop_fortification_defense = 1.00
pop_environment_tolerance = 0.15
species_leader_exp_gain = 0.5
pop_growth_speed = 0.2
country_resource_influence_add = 1
num_tech_alternatives_add = 1
tile_resource_energy_mult = 0.10
tile_resource_minerals_mult = 0.10
tile_resource_food_mult = 0.10
tile_resource_engineering_research_mult = 0.10
tile_resource_physics_research_mult = 0.10
tile_resource_society_research_mult = 0.10
pop_consumer_goods_mult = -0.10
pop_other_species_happiness = -0.20
可悲的
费用= -20
pop_other_species_happiness = 0.30
pop_happiness = -0.20
all_technology_research_speed = -0.15
军人士气= -0.3
Army_defense_morale_mult = -0.30
Army_attack_morale_mult = -0.30
Army_health = -0.20
pop_fortification_defense = -0.60
Leader_age = -30
pop_environment_tolerance = -0.15
species_leader_exp_gain = -0.30
pop_growth_speed = -0.2
pop_consumer_goods_mult = 0.10
country_resource_influence_add = -1
num_tech_alternatives_add = -1
tile_resource_energy_mult = -0.10
tile_resource_minerals_mult = -0.10
tile_resource_food_mult = -0.10
tile_resource_engineering_research_mult = -0.10
tile_resource_physics_research_mult = -0.10
tile_resource_society_research_mult = -0.10
蜂巢脑(只有蜂巢头脑)
费用= 10
all_technology_research_speed = 0.5
num_tech_alternatives_add = 2
tile_resource_engineering_research_mult = 0.5
tile_resource_physics_research_mult = 0.5
tile_resource_society_research_mult = 0.5
超级计算机(只有机器授权)
费用= 10
all_technology_research_speed = 0.5
num_tech_alternatives_add = 2
tile_resource_engineering_research_mult = 0.5
tile_resource_physics_research_mult = 0.5
tile_resource_society_research_mult = 0.5
#####音速特质
音速
费用= 14
science_ship_survey_speed = 1.0
planet_building_build_speed_mult = 1.0
planet_colony_development_speed_mult = 1.0
pop_migration_speed = 1.0
planet_army_build_speed_mult = 1.0
spaceport_ship_build_speed_mult = 1.0
ship_speed_mult = 1.0
ship_combat_speed_mult = 1.0
ship_evasion_mult = 1.0
ship_fire_rate_mult = 1.0
非常快
science_ship_survey_speed = 0.5
planet_building_build_speed_mult = 0.5
planet_colony_development_speed_mult = 0.5
pop_migration_speed = 0.5
planet_army_build_speed_mult = 0.5
spaceport_ship_build_speed_mult = 0.5
ship_speed_mult = 0.5
ship_combat_speed_mult = 0.5
ship_evasion_mult = 0.5
ship_fire_rate_mult = 0.5
快速
science_ship_survey_speed = 0.25
planet_building_build_speed_mult = 0.25
planet_colony_development_speed_mult = 0.25
pop_migration_speed = 0.25
planet_army_build_speed_mult = 0.25
spaceport_ship_build_speed_mult = 0.25
ship_speed_mult = 0.25
ship_combat_speed_mult = 0.25
ship_evasion_mult = 0.25
ship_fire_rate_mult = 0.25
慢
science_ship_survey_speed = -0.25
planet_building_build_speed_mult = -0.25
planet_colony_development_speed_mult = -0.25
pop_migration_speed = -0.25
planet_army_build_speed_mult = -0.25
spaceport_ship_build_speed_mult = -0.25
ship_speed_mult = -0.25
ship_combat_speed_mult = -0.25
ship_evasion_mult = -0.25
ship_fire_rate_mult = -0.25
终极生命形态
费用= 10
immortal_leaders =是
Army_health = 0.50
Leader_skill_levels = 3
悠闲
Army_health = 0.20
pop_happiness = 0.20
country_trust_growth = 0.10
Army_attack_morale_mult = -0.5
pop_government_ethic_attraction = -0.15
前卫
费用= -5
Army_attack_morale_mult = 0.75
Army_health = 0.20
pop_happiness = -0.10
all_technology_research_speed = -0.10
num_tech_alternatives_add = -1
country_trust_growth = -0.20
昂斯特·里登
费用= -10
Army_defense_morale_mult = -0.5
军人士气= -0.3
country_trust_growth = -0.20
##### Persona性状(每个物种只有一种)
0傻瓜
费用= 2
tile_resource_unity_mult = 0.50
species_leader_exp_gain = 0.3
我魔术师
费用= 2
ship_weapon_damage = 0.20
Army_morale_damage_mult = 0.2
二女祭司
费用= 2
pop_other_species_happiness = 0.30
pop_happiness = 0.10
三皇后
费用= 2
ship_hitpoints_mult = 0.30
ship_weapon_range_mult = 0.25
皇帝
费用= 2
Army_health = 0.40
Army_damage_mult = 0.40
五级
费用= 2
pop_migration_speed = 1.0
Leader_age = 50
VI恋人
费用= 2
country_trust_growth = 0.50
ship_sensor_range_mult = 0.30
战车七
费用= 2
ship_speed_mult = 0.5
ship_combat_speed_mult = 0.5
八大法官
费用= 2
pop_government_ethic_attraction = 0.3
Army_defense_morale_mult = 0.5
九隐士
费用= 2
all_technology_research_speed = 0.1
num_tech_alternatives_add = 1
X财富
费用= 2
ship_evasion_mult = 0.3
ship_anomaly_generation_chance_mult = 0.5
十一力量
费用= 2
Army_attack_morale_mult = 0.5
ship_fire_rate_mult = 0.25
十二绞死的人
费用= 2
pop_fortification_defense = 0.50
pop_growth_speed = 0.3
十三死亡
费用= 4
species_leader_exp_gain = 0.7
pop_government_ethic_attraction = -0.20
十四节制
费用= 4
all_technology_research_speed = 0.25
Army_morale_damage_mult = -0.15
十五恶魔
费用= 4
country_trust_growth = 1.25
ship_sensor_range_mult = -0.20
十六塔
费用= 4
Army_morale_damage_mult = 0.70
pop_fortification_defense = -0.30
十七星
费用= 4
ship_fire_rate_mult = 0.60
pop_happiness = -0.10
十八月亮
费用= 4
ship_hitpoints_mult = 0.70
pop_other_species_happiness = -0.20
XIX太阳
费用= 4
ship_weapon_damage = 0.50
ship_weapon_range_mult = -0.15
XX审判
费用= 8
pop_government_ethic_attraction = 0.3
Army_defense_morale_mult = 0.5
ship_hitpoints_mult = 0.70
pop_other_species_happiness = -0.20
XXI世界
费用= 8
tile_resource_unity_mult = 0.75
pop_government_ethic_attraction = 0.1
Leader_skill_levels = 3
species_leader_exp_gain = -0.5