古墓之王4级经济建筑(Tomb Kings Tier 4 Economy Buildings) mod| 全面战争:战锤2

savegame兼容,与所有mod兼容(也许不是Radius或SFO,从未尝试过)
我在每个基本经济链中添加了4级建筑,您可以在下面看到它们的作用。
在我看来,古墓之王缺少有趣而有用的建筑,也许后来会给庄园和citadell建筑增加一些奖励或更高层次。
wh2_dlc09_tmb_public_order_4 wh2_dlc09_effect_unit_cap_tmb_mon_carrion_0 2 2
wh2_dlc09_tmb_public_order_4 wh_main_effect_public_order_base 8 4
wh2_dlc09_tmb_public_order_4 wh_main_effect_public_order_osmosis 2 1
wh2_dlc09_tmb_public_order_4 wh_main_effect_religion_conversion_untainted 5 2
wh2_dlc09_tmb_public_order_4 wh_main_effect_unit_recruitment_points 1 1
wh2_dlc09_tmb_public_order_4 wh2_dlc09_pooled_resource_canopic_jars_buildings 5 3
wh2_dlc09_tmb_public_order_4 wh_main_effect_economy_gdp_mod_all 10 5
wh2_dlc09_tmb_growth_4 wh_dlc03_effect_technology_research_points 15 1
wh2_dlc09_tmb_growth_4 wh_main_effect_economy_gdp_culture 300250
wh2_dlc09_tmb_growth_4 wh_main_effect_agent_recruitment_xp_all_agents 4 1
wh2_dlc09_tmb_growth_4 wh_main_effect_religion_conversion_untainted 5 3
wh2_dlc09_tmb_growth_4 wh_main_effect_province_growth_building 50 25 0
wh2_dlc09_tmb_growth_4 wh_main_effect_force_all_campaign_replenishment_rate 10 10
wh2_dlc09_tmb_income_4 wh_main_effect_unit_recruitment_points 1 1
wh2_dlc09_tmb_income_4 wh2_main_effect_force_own_campaign_movement_range 15 15
wh2_dlc09_tmb_income_4 wh_main_effect_economy_gdp_culture 400300 0
wh2_dlc09_tmb_income_4 wh_dlc03_effect_technology_research_points 10 5
wh2_dlc09_tmb_income_4 wh_main_effect_religion_conversion_untainted 5 3
wh2_dlc09_tmb_income_4 wh2_dlc09_pooled_resource_canopic_jars_buildings 5 3
wh2_dlc09_tmb_public_order_4创建时间5花费6000
wh2_dlc09_tmb_growth_4创建时间5花费7000
wh2_dlc09_tmb_income_4创建时间5成本4500