城防增强 mod| 全面战争:战锤2

【最新的更新在底部,在改动说明页面也有简略的改动列表】
你是否想让防守战斗更加有趣?你是否觉得现在的防御塔都太废柴?你是否被无敌的攻城塔虐到开始怀疑人生,不知道建造城市防御工事的意义何在?
如果是这样,那么本MOD能让你的烦恼都烟消云散!这里提供的城防增强能让你建造靠谱争气的防御工事,起到能媲美长城和马奇诺防线(雾)的战略防御功效。本MOD撤销了在战锤2 中对要塞防御的削弱,重新增强到战锤1 的级别。所有级别的防御塔炮台开火频率都增强到战锤1 的速度。所有攻城塔的强度都削弱到战锤1 的水平,诺斯卡除外(听我解释)。
在此之上,这个MOD也顺便修复了一些不太靠谱的设定。
全部改动:
—加快了所有防御塔的开火速度,跟战锤1 相同
…—也就是说一级防御塔受到的影响小很多,而四级防御塔开火速度翻了一倍多。
—除了诺斯卡之外的所有阵营攻城塔血量都削弱到战锤1 的强度
…—因为不知道为什么,在战锤2 中的所有攻城塔都比在战锤1 中多了接近2000血量,但是诺斯卡的攻城塔却跟原来一样,就没有增强过。是的这是很诡异但是我翻看源文件很多遍了应该不会错。所以诺斯卡在战锤2 中的攻城塔跟以前的一样,并不需要削弱。
…—在战锤1 中没有出现的新种族也受到同样的影响,因为所有攻城塔的血量本身就是一样的,所以削弱的量也相同
—很多带有火焰属性的远程攻击现在也能够伤害攻城塔了,(目前为止)包括:
....--Bretonnian Peasan Bowmen with fire arrows
....--Empire
....--Woodelf starfire units
....--Dwarfen flame throwers
....--Dwarfen torpedoes (because why heck not)
....--Dwarfen blasting charges of all sorts
--Misc fixes:
....--Tier-3 defense towers for Bretonnia now does magic damage. This makes sense since they are supposed to be \"blessed\" stones. I have yet to add the visual effects of blessed projectiles though.
--Should be compatible with anything that doesn't alter the above features, including other defense/battle rebalances.
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This mod has not yet been thoroughly tested because I want to make it available earlier. Balancing is very much up for discussion, because it may be that defense is now slightly over powered seeing as many non-tower projectiles can damage siege weapons too. I have also never played even half of the factions and races in both TWH I and TWH II, so if you feel like adjustments need to be made for a particular race or adjustments in general, feel free to comment or contact me.
I encourage everyone to comment and discuss your experience of this mod, and if you feel like it's not yet good enough, feel free to give your suggestions and subscribe so you can find it easily in the future. Your feedback is very much welcome and appreciated.
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